Toejam and Earl Wiki
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Hitops

Hitops (alternatively High Tops) or Super Hitops are a recurring present in the ToeJam & Earl series.

When used, they allow ToeJam and/or Earl to run. This is useful to quick exploring, or escaping dangerous Earthlings. However the Hiptops wear down fast.

ToeJam & Earl[]

The player(s) begin the game with four presents of Bonus Hitops between them. These function exactly like the Super Hitops present, but have a unique appearance and are not affected by the Randomizer.

ToeJam & Earl III: Mission to Earth[]

Dropping an Extra Bucks present near a well turns it into an open High Tops present.

ToeJam & Earl: Back in the Groove[]

Both versions of Toejam ('New' ToeJam and 'Old Skool Toejam') have a special ability to get double time from Hitops, and starts with them in his inventory.

There is an 'amped' version of the present, which will make you run 50% faster and lasts 30% longer.

The Power Hat of Panic will cause the player to run in a manner similar to using Hitops without using them. The effect happens at random (albeit frequently), and will continue for a random amount of time (albeit usually short bursts of 10-15 seconds).

Table[]

Item Data: Hitops
Image Name - Game Type Found
Super Hitops - ToeJam & Earl [edit] Present
Effect: Hold Button A down to run. When you are running, you will leap if you hit an edge.
Bonus Hitops - ToeJam & Earl [edit] Present
Notes: Always identified.
MtE Present Generic High Tops - ToeJam & Earl III: Mission to Earth [edit] Present
Conditions: Unlock in Funkify the Situation 
Effect: With these you run faster and jump farther. This present has a timer.
BitG Hitops Art Hitops - ToeJam & Earl: Back in the Groove [edit] Present
Effect: Lets you run fast when you hold down the action button. You leap automatically over edges.
Amped Effect: Makes you run 50% faster and lasts 30% longer. You leap much farther.
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